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The Life and Mind of DamnBlackHeart
This is to help me stay actively writing. So expect to see rants, tips on writing, thoughts on subjects, me complaining of boredom, reviews, anime, movies, video games, conventions, tv shows and whatever life throws at me.
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The Walking Dead: Walkers |
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Spoiler Alert: For those that haven’t seen season one, “Guts” and season two, “What Lies Ahead”.
I’ve been meaning to write about what I’ve notice with the zombies…well the walkers as they are called in The Walking Dead. In season one, we learned that as long as you stay quiet, don’t make any noise and hide then the walkers will just walk right by.
But then in season one’s “Guts”, Rick and Glenn discover that if they cover themselves in zombie innards the walkers wouldn’t be able to smell them. So that tells us that the walkers have an incredible sense of smell, being able to tell what’s “fresh meat” and what’s not.
But in second season, it makes me wonder why the zombies didn’t sniff them out? The survivors were hiding under the cars and pretty much out in the open. Free for the wind to gently blow their “fresh meat” scent around or even give out their hiding spot.
My point is, why is the show being inconsistent with their zombies?
I do love the scenes that I mention because they were interesting and dramatic. But the way I see it, every fandom has their own universe and with them they set the rules as well. It’s annoying when they break them without a logical reason or aren’t consist with it. For example, imagine a character that has hemophobia, a phobia of blood and they freaked out whenever they see it. So why wouldn’t they freak out when they get themselves hurt, seeing their own blood? Or when they see dry blood, why don’t they feel slightly nauseous, faint, or something?
Creator Robert Kirkman addressed that issue in AMC’s live talk show Talking Dead, and said this: “The smell thing that we saw in the first season is really just a rudimentary sense [the zombies have] that we don’t smell like a dead person in some way, so they have some sense of smell that enables them to differentiate people from zombies. But they’re not bloodhounds, you don’t see them walking around and sniffing, following their nose or something. So hiding under a car is going to work.”
That makes sense if the survivors were hiding in a building, but that doesn’t explain why the walkers didn’t sniff them out under those cars. Those survivors were right there, how can the dead not be able to smell from that distance? Remember from the episode “Guts” when it started to rain, the walkers were able to notice quickly that the scent was wrong and that it was coming from the direction of Rick and Glenn. It also contradicts Zombie Rule #6 from the list that AMC tweeted out last year: “Zombies have poor eyesight but they do have a strong sense of smell.”
It needs to be establish what these zombies can and can not do. Once that is done, then it’s important to stay consist with those rules UNLESS there is a very good explanation to break or change them. Such as the walkers are changing, adapting to better “survive” their environment or something.
Edit: After a lovely discussion it made me realize that the show makes it SEEM like they are being inconsistent with their zombies, especially in “What Lies Ahead”. That’s because they don’t make it clear. They don’t add in details that could have bought more to the scenes and the walkers.
Zombies don’t have super smelling abilities to sniff out survivors if they are far away. BUT it would have made sense if the creators showed that the walkers have a good sense of smell only if “fresh meat” is very close by and that nothing is getting in the way of it. They should have made it that when the walkers were passing by the cars, that they stop and sniff around. Then walk…well shamble or limp around the cars but because they couldn’t pin point where the smell is coming from exactly, they would’ve give up and moved on.
DamnBlackHeart · Thu Mar 22, 2012 @ 03:52pm · 0 Comments |
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